AI Insights · Timothy · October 2022
Top 5 Boxing Games on iOS in Oceania Q3 2022
Discover the performance trends of the top 5 boxing games on iOS in Oceania during Q3 2022, including downloads, revenue, and active users.
In Q3 2022, the top 5 boxing games on iOS in Oceania showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at their performance:
Boxing Star: Real Boxing Fight
The game experienced fluctuating weekly revenue, peaking at around $2.3K during mid-July before seeing a decline, ending the quarter at roughly $878. Weekly downloads showed a significant spike in early September, reaching 964, while weekly active users followed a similar trend, peaking at 2.3K in early September before settling at 793 by the end of the quarter.
Real Boxing 2
This title saw consistent weekly revenue, ranging between $600 to $960, with a notable peak in mid-September. Weekly downloads were highest at the beginning of the quarter with 2.2K and gradually declined, ending at 1.1K in late September. Active users remained relatively stable, peaking at 7.7K in early July and maintaining around 6.4K by the end of September.
MMA Manager 2: Ultimate Fight
The game showed a strong start with weekly revenue peaking at $1.5K in late July but saw a decline towards the end of the quarter, finishing at $366. Downloads peaked in early August with 2.9K but significantly dropped to 213 by the end of September. Active users mirrored this trend, peaking at 3.5K in early August and declining to 1.1K by the quarter's end.
WWE Mayhem
This game had consistent weekly revenue, peaking at $413 in mid-September. Downloads saw a gradual increase, reaching 340 in mid-September before slightly dropping to 297 by the end of the month. Active users increased steadily, peaking at 864 in mid-September and ending the quarter at 830.
Burrito Bison: Launcha Libre
The game maintained steady weekly revenue, peaking at $297 in mid-September. Downloads saw a similar pattern, with a peak of 397 in early September, and active users maintained a steady rise, peaking at 1.6K in mid-September before ending at 1.4K.
These insights are based on data from Sensor Tower. For more detailed insights and trends, visit Sensor Tower.